AI Insights · Timothy · April 2025
Performance of Top 5 Golf Games on Unified Platform in Austria, Q1 2025
Explore the trends in downloads, revenue, and active users for the top golf games in Austria during the first quarter of 2025.
In the first quarter of 2025, the top five golf games on a unified platform in Austria showed varied performance in terms of downloads, revenue, and active users. Here are the insights based on data from Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuations in weekly revenue, peaking at approximately $5.2K in mid-February. Downloads saw a peak of 221 in the week of February 17, while active users showed a slight decline from 740 to 718 over the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. had a decrease in weekly downloads, starting at 330 and dropping to 87 by the end of March. Revenue peaked at around $2.3K in late February, while active users decreased from 3.4K to 2.2K.
Ultimate Golf! from Miniclip.com showed a stable revenue trend, reaching $1.1K in early March. Downloads declined from 110 to 42, and active users remained relatively stable, averaging around 1K.
Golf Battle, also by Miniclip.com, experienced a peak in weekly revenue at $1K in late January. Downloads started strong at 547 but dropped to 163 by the end of the quarter. Active users decreased from 5.8K to 4.7K.
Fairway Solitaire - Card Game by Big Fish Games, Inc. had modest revenue, peaking at $438 in the first and second weeks of the quarter. Downloads were low, with a decline from 33 to 8, while active users remained steady around 100.
These insights provide a snapshot of the golf game's market in Austria, with further details available from Sensor Tower.